Jonatan Söderström Shows Some Stuff!
Tuesday, August 3rd, 2010Jonatan Söderström, also known as Cactus, took a few minutes to show us some of his recent work.
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Jonatan Söderström, also known as Cactus, took a few minutes to show us some of his recent work.
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Mattias Ljungström talks about his work with Spaces of Play and their current “Lemmings game” called Spirits.
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Erik Svedäng held a presentation explaining what notgames is about, and hope you will be interested in making games that isn’t bound to the focus on gameplay. Read more about notgames at the notgames site.
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Michael Todd told us how he learned how to make big games, after making many smaller ones.
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Bernie took the opportunity to present to us his design challenges with his game “Where is My Heart?”
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You can find the game trailers here: http://bushghost.blogspot.com/2010/07/four-mini-trailers.html
Anders Ekermo and Juha Kangas started working on a game called Backworld during the TIGSource Assemblee competition. At No More Sweden 2010 they presented the game and the technical solutions that puts it all together.
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Niklas Åkerblad and Erik Svedäng has created an iPhone/iPad game known as Kometen. Niklas held a presentation at No More Sweden explaining how he worked out the artwork for the game, as well as discussing the topic of game art in general.
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Jens Bergensten, programmer at Oxeye Game Studio, describes how their prototyping engine DaisyMoon became their main engine, and what kind of games they’ve created with it.
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