Archive for the ‘NMS 2010’ Category

Jens Bergensten on DaisyMoon

Tuesday, July 20th, 2010

Jens Bergensten, programmer at Oxeye Game Studio, describes how their prototyping engine DaisyMoon became their main engine, and what kind of games they’ve created with it.

Part 1:

Part 2:

Martin Jonasson Doesn’t Want Your Input

Monday, July 19th, 2010

Martin Jonasson tells us about how he’s exploring games that that little or none input from the player. Martin has created a lot of flash-based games that he puts online on his Prototyprally site.

Part 1:

Part 2:

Petri Purho Presents His Secret Game

Sunday, July 18th, 2010

Petri Purho (Kloonigames) held a presentation titled Extremely Exclusive Preview of a Super Secret Game, which is now available on YouTube:

The Game Presentations

Saturday, July 17th, 2010

Part one:

Part two:

Andreas Zecher on Promotion for Indies

Friday, July 16th, 2010

Andreas Zecher has posted his slide and No More Sweden reflections on his blog! Andreas held a great talk about promotion for indies and used a clever single-slide strategy that I’m sure you noticed in the timelapse :)

Linkage: Spaces of Play

Available Jam Games – Part Two

Thursday, July 15th, 2010

Two more No More Sweden games are now available online.

World War Swing Show-off: Website

The Dubai Grand Prix Scandal: Download (from Oxeye Game Studio’s site)

the timelapse

Wednesday, July 14th, 2010

Available Jam Games – Part One

Monday, July 12th, 2010

Man EnoughDownload (mirrored here)

Chuck Norris – The Demolition DudePlay online, Source code

By the Beat of a Butterfly WingPlay online

Broken Brothers PilgrimageDownload (Michael Todd’s site)

NMS 2010 – The Games

Sunday, July 11th, 2010

Here’s the list of all games created during the jam and their winning categories! We will link to the actual games later on, if and when people upload the games on their own sites.

World War Swing Show-off

Created by Arvi Teikari (Hempuli). 1st place Most Violent.

Dubai Grand Prix Scandal

Created by Daniel Brynolf (thewreck), Pontus Hammarberg (Kinten) and Jens Bergensten (jeb). 2nd place Best Game.

Trouble in Indie Land

Created by Andreas Jörgensen (Hideous) and Gualtiero Tabacchi (Guilty).

Calamity Capybara

Created by Bertil Högberg. Shared 1st place Most Relevant Start Settings.

By the Beat of a Butterfly Wing

Created by Erik Rodrigues Pedersen, Tim Garbos, Gorm Lai and Jesper Taxbøl.

Broken Brothers Pilgrimage

Created by Michael Todd (spyeart). Shared 1st place Most Relevant Start Settings.

Orbs

Created by Jonatan Söderström (Cactus). 2nd place Most Violent, shared 3rd place Best Game.

Kung-fu Romance

Created by Erik Svedäng and Emil Berner. Shared 3rd place Best Game, shared 1st place Most Relevant Start Settings.

Fast as a Shark

Created by Martin Jonasson (grapefrukt). 3rd place Most Violent, 3rd place Most Unexpected Behaviour, 3rd place Most Interesting Use of Sound/Music.

Edge – Beating the Dead Horse

Created by Anders Ekermo (Saint). 1st place Best Cameo Appearance.

Tracks

Created by Mattias Ljungström and Andreas Zecher. 2nd place Most Interesting Use of Sound/Music.

Aqua Regia

Created by Tommy Preger (Gummifer). 3rd place Best Cameo Appearance.

Rowtard

Created by Ciro Continisio and Niklas Åkerblad. 2nd place Most Unexpected Behaviour.

Man Enough

Created by Daniel Remar and Erik Sjöstrand. 1st place Best Game, 2nd place Best Cameo Appearance, 1st place Most Unexpected Behaviour, 1st place Most Interesting Use of Sound/Music, shared 1st place Most Relevant Start Settings.

Chuck Norris – The Demolition Dude

Created by Gustav Jansson. 1st place Most Unknown Participant and 1st place Most Screwed Over by the Organizers :)

Gualtiero Tells us About His Game

Sunday, July 11th, 2010

We want to help No More Sweden participants to get some attention for their games, so I asked Gualtiero Tabacchi a few questions about his iPhone game Mad’O'Ball 3D: