Category Archives: NMS 2010
Niklas Åkerblad on the Art of Kometen
Niklas Åkerblad and Erik Svedäng has created an iPhone/iPad game known as Kometen. Niklas held a presentation at No More Sweden explaining how he worked out the artwork for the game, as well as discussing the topic of game art … Continue reading
Jens Bergensten on DaisyMoon
Jens Bergensten, programmer at Oxeye Game Studio, describes how their prototyping engine DaisyMoon became their main engine, and what kind of games they’ve created with it. Part 1: Part 2:
Martin Jonasson Doesn’t Want Your Input
Martin Jonasson tells us about how he’s exploring games that that little or none input from the player. Martin has created a lot of flash-based games that he puts online on his Prototyprally site. Part 1: Part 2:
Petri Purho Presents His Secret Game
Petri Purho (Kloonigames) held a presentation titled Extremely Exclusive Preview of a Super Secret Game, which is now available on YouTube:
The Game Presentations
Part one: Part two:
Andreas Zecher on Promotion for Indies
Andreas Zecher has posted his slide and No More Sweden reflections on his blog! Andreas held a great talk about promotion for indies and used a clever single-slide strategy that I’m sure you noticed in the timelapse Linkage: Spaces of … Continue reading
Available Jam Games – Part Two
Two more No More Sweden games are now available online. World War Swing Show-off: Website The Dubai Grand Prix Scandal: Download (from Oxeye Game Studio’s site)
Available Jam Games – Part One
Man Enough – Download (mirrored here) Chuck Norris – The Demolition Dude – Play online, Source code By the Beat of a Butterfly Wing – Play online Broken Brothers Pilgrimage – Download (Michael Todd’s site)
NMS 2010 – The Games
Here’s the list of all games created during the jam and their winning categories! We will link to the actual games later on, if and when people upload the games on their own sites. World War Swing Show-off Created by … Continue reading